When do we use singleton pattern




















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There are two forms of singleton design pattern Early Instantiation: creation of instance at load time. Lazy Instantiation: creation of instance when required. Advantage of Singleton design pattern Saves memory because object is not created at each request. Only single instance is reused again and again.

Usage of Singleton design pattern Singleton pattern is mostly used in multi-threaded and database applications. It is used in logging, caching, thread pools, configuration settings etc. Uml of Singleton design pattern How to create Singleton design pattern? Static member: It gets memory only once because of static, itcontains the instance of the Singleton class.

Private constructor: It will prevent to instantiate the Singleton class from outside the class. Static factory method: This provides the global point of access to the Singleton object and returns the instance to the caller. Understanding early Instantiation of Singleton Pattern In such case, we create the instance of the class at the time of declaring the static data member, so instance of the class is created at the time of classloading.

Let's see the example of singleton design pattern using early instantiation. File: A. Let's see the simple example of singleton design pattern using lazy instantiation. Significance of Serialization in Singleton Pattern If singleton class is Serializable, you can serialize the singleton instance.

This restricts outside sources from creating new instances of the class. The Instance property on the Logger class has a getter which holds the logic for how the entire class is referenced. First, we check to see if instance , a private field of type Logger, is null. The next time that the getter is called, the private field, instance , will no longer be null.

In fact, it will refer to the Logger object that we created the first time that it was accessed. Rather than creating a new instance again, the original is returned. While this conveys the basic idea of what a singleton is supposed to do, there is still one problem. The previous code only works for a single thread. There is a possibility that two threads will attempt to check if the conditional statement. Suppose that this line is being run by two or more threads at the same time, but neither thread has actually created a new instance and assigned it to the private instance field.

The outcome of this scenario would result in multiple instances of our singleton, meaning that our singleton implementation currently is not thread safe. What is this thing you call thread safe? To fix this issue, we first start by creating a static readonly field object named mutex. Mutex - A mutual exclusion object that allows multiple threads to synchronize access to a shared resource. A mutex has two states; locked and unlocked. Once a mutex has been locked by a thread, other threads attempting to lock it will block stop until the lock has been removed.

It is used where only a single instance of a class is required to control the action throughout the execution. A singleton class shouldn't have multiple instances in any case and at any cost. Singleton classes are used for logging, driver objects, caching and thread pool, database connections.

In the above code, getInstance method is not thread - safe. Multiple threads can access it at the same time and for the first few threads when the instance variable is not initialized, multiple threads can enters the if loop and create multiple instances and break our singleton implementation.

A person or thing occurring singly, especially an individual set apart from others. A child or animal that is the only one born at one birth: a research program involving twins and singletons. Singleton pattern is a design pattern which restricts a class to instantiate its multiple objects. It is nothing but a way of defining a class. Class is defined in such a way that only one instance of the class is created in the complete execution of a program or project.

Lazy Initialization is a technique where one postpones the instantiation of a object until its first use. In other words the instance of a class is created when its required to be used for the first time. The idea behind this is to avoid unnecessary instance creation. An instance , in object-oriented programming OOP , is a specific realization of any object. An object may be varied in a number of ways. Each realized variation of that object is an instance. The creation of a realized instance is called instantiation.

Each time a program runs, it is an instance of that program. Design patterns are divided into three fundamental groups: Behavioral, Creational, and. Where do we use Singleton design pattern? Category: technology and computing databases. In Java the Singleton pattern will ensure that there is only one instance of a class is created in the Java Virtual Machine. It is used to provide global point of access to the object. In terms of practical use Singleton patterns are used in logging, caches, thread pools, configuration settings, device driver objects.



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